About me

Hi, my name is Katrin.
Currently pursuing an M.Sc. in Interactive Media Technology at KTH in Stockholm.
I’m interested in how design research, accessibility, and feminist HCI can make technology more inclusive and sustainable.

Latest Projects

The project section contains a collection of projects that I have completed during my studies at university or during internships at companies. These projects cover a wide range of fields, including ux research, programming, and design. In this section, you can find my most recent examples of work and see how I have applied my skills and knowledge to tackle a variety of challenges. Whether you are looking for inspiration, or just want to learn more about my experiences as a university student, the project section has something for everyone. So be sure to check it out!

Link to Projects Page

2025

Blast Theory's TRUCOLD as an Interactive Game

This pixel-art game adapts Blast Theory’s TRUCOLD into an interactive format, exploring how player perception is shaped by absence, uncertainty, and partial views. The project was developed as part of the User Experience Design and Evaluation course (DM2630 HT25) at KTH.

See full project details for the Blast Theory Project
blast theory game

2025

Scale Industrial Design

As part of the Industrial Design course at KTH (MF2023) my group created a kitchen scale design, including the packaging inspired by the Brand Alessi.

See the full design process for the Infographic Design
scale design and packaging

2025

Microbial Companions

This project was an individual research project done at KTH with the help of my supervisor Nadia Woytuk Campo. I used speculative design methods to imagine more-than-human companions that guide reflecting on one's vaginal microbiome.

See full project details for the E-Textile Prototype
Images of the Fabulations, that were created as results for the project.