UX Design Projects

This section contains my favourite three UX Design projects.

2025

Blast Theory's TRUCOLD as an Interactive Game

This pixel-art game adapts Blast Theory’s TRUCOLD into an interactive format, exploring how player perception is shaped by absence, uncertainty, and partial views. The project was developed as part of the User Experience Design and Evaluation course (DM2630 HT25) at KTH.

See full project details for the Blast Theory Project
blast theory game

2025

Forester Kit for Solarpunk Scouts

This project was created during the Physical Interaction Design and Realization course at KTH Royal Institute of Technology. It features the creation of a physical prototype, in this case a kit for scouts in a solarpunk society, that is meant to help them care for the forest. This project used physical prototyping skills. To learn more about the design process and insights, click below.

See full project details for the Development of the Forester Kit and a Video
The Scouts Kit and title Forester Kit for Solarpunk Scouts

2022

Infographic Design

The graphic briefly depicts my work life balance during my studies at university. The week was picked random and only wake hours were counted. To see all projects from my design course at university, click below.

See the full design process for the Infographic Design
infographic poster